Tuesday, April 25, 2017

More Mechanics

I've worked more to make the game a bit more compelling in response to recent playtests.
As per the suggestion of Brian and other playtesters, there are now more types of souls and schools of souls that are designed in a specific way. These schools are meant to reinforce an intentional risk/reward relationship. Reeling in souls now also takes time, and is no longer instant. A new soul type can speed up your reeling temporarily.

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