- Combining original prototypes into one
- Worked on some of the particles and trails on their first pass
- Implemented some of the UI art that Malik made.
- Wrote the first "tissue test" with our playtesting data.
- Implemented animation and new models for the reaper.
- Different balance tweaking and technical stuff throughout the quarter.
The only thing I can immediately think of that we used off the web was the miximo animation for the reaper casting and being idle. I'm sure some sounds and music were used, but edited heavily before use.
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